Collaboration Success Wizard.
Check this out … looks really interesting!
Here’s the description from the site:
Once a project is approved to participate [to use the Wizard], we send invitation e-mails to all the project members. The Wizard is an online survey that takes about 30 minutes. Each individual involved in the project should take the survey independently. The more project members who take the survey, the better the data!
And yes – it’s free!
At the end of the survey each participant can see a personalized individual report that contains feedback based on their answers and our research. This report is available immediately, and summarizes both the strong points and the issues at risk for the target collaboration.
I was forwarded a great video from Opinder Bawa (UCSF’s CTO) today — here’s the video and Opinder’s lead in.
Kevin Grumbach mentioned in conversation the wonderful 5 minute video from a Ted talk about how being a “first follower” is as important as being a leader.
Do check out the link below and I think you will find it as relevant as I did for what we are trying to do with team research, community engagement, health professional education, health care teamwork and the like.
This week’s NIH conference “Crowdsourcing: The Art and Science of Open Innovation” could be a hint that the research agency is seriously considering new ways to take advantage of the “processing power of lots of willing brains”.
ScienceInsider published a summary report that states:
NIH Director Francis Collins would soon sign papers that would ensure NIH is compliant with the America COMPETES Act, which gives federal agencies the authority to offer cash incentives for researchers to tackle high-risk, high-reward research questions that have eluded more traditional funding platforms, such as grants and sponsored research.
The America COMPETES Act was first passed in 2007 and was reauthorized in December. Under its authority, federal agencies outline a problem they’d like solved on Challenge.gov, then open the competition to individuals or teams, evaluate the results, and award a money prize to whoever turns in the best solution.
A cautionary tale to keep in mind as we strive to make Virtual Home more interactive and playful: users might forget why they came to a site if there are too many bells and whistles. See for example http://producten.hema.nl/